Hello, I need some help with my Minecraft Bedrock server. I am using MCServerHost because it gives 4GB RAM and 10GB storage, which I need for addons. I uploaded my own Bedrock world as a ZIP file into the worlds folder, then extracted it properly. Inside the world folder, I can clearly see level.dat, db folder, and the addon JSON files. I also deleted the default world that was already there. After that, I opened server.properties (not the backup file) and changed the level-name to exactly the same name as my uploaded world folder. I saved the file and started the server. I also uploaded my behavior packs into the behaviorpacks folder and resource packs into the resourcepacks folder, exactly as required for Bedrock. Everything is uploaded and extracted correctly. However, when I start the server, it does not load my uploaded world. Instead, it creates a new empty world with the same name as my world. The addons are not applied, and it behaves like a completely new world, not the one I uploaded. I have double-checked: Folder structure level.dat exists World name matches level-name Server is stopped while uploading Addons are in correct folders Still, the server always ignores my world and generates a new one. Could you please tell me: Is uploading custom Bedrock worlds with behavior packs fully supported on MCServerHost? Is there any extra step or setting required so the server actually loads the uploaded world instead of generating a new one? Thank you for your help.
Uploading my bedrock world.
Hello, I need some help with my Minecraft Bedrock server. I am using MCServerHost because it gives 4GB RAM and 10GB storage, which I need for addons. I uploaded my own Bedrock world as a ZIP file into the worlds folder, then extracted it properly. Inside the world folder, I can…