The Bedrock client gets this error: "Your client is having trouble establishing a connection to multiplayer services. Multiplayer connection failed."
Java server: 1.21.11 Bedrock client: 1.21.110 server:Paper
Geyser and Floodgate are installed and up to date. Geyser was set up manually (not via a crossplay preset). remote.auth-type is set to online.
In the panel (Resources → Network → Add Allocation), I cannot select a protocol type. It appears only TCP allocations are available, and I am unable to create a UDP port.
The port in Geyser's config matches the port shown in the network section, but since UDP cannot be allocated, Bedrock clients cannot connect.